Abduction of a man - 3d environment


Setting up in-game movements took an unexpectedly long time. Either you need to redo the 3D model, or cut the ship into pieces and reassemble it. But now we have interactive elevators and working doors with access control. As a newbie, you won't be allowed to wander around until you have established a deeper relationship with the crew)))

What tormented me the most was the lighting... As you can see in the video, there are still jambs with lighting, flickering shaders, etc. But I seemed to have chosen a brightness that was tolerable for the eye, because it was either too dark or the lamps burned out my eyes. And every change in lighting brought with it a dreary trail of alterations of the same thing for the tenth time...

So, I’m more or less satisfied with the insides of the ship, now I’ll move on to the most interesting part. Interactive communication with a doctor. As soon as I assemble the first scene, I will be able to run around on my own, pull doors, ride elevators, and climb under someone’s skirt)))

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